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	<title>Jason M. Conrad</title>
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	<link>http://jasonmconrad.com/blog</link>
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	<pubDate>Tue, 24 Aug 2010 00:36:00 +0000</pubDate>
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		<title>About Me</title>
		<link>http://jasonmconrad.com/blog/?p=38</link>
		<comments>http://jasonmconrad.com/blog/?p=38#comments</comments>
		<pubDate>Tue, 24 Aug 2010 00:36:00 +0000</pubDate>
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		<description><![CDATA[Hello.  My name is Jason, and I&#8217;m a serial tinkerer.   My undergraduate degree is in interdisciplinary humanities.  I have always been interested in research based artwork, which is why I studied modernist and postmodern literature, logic, and evolutionary theory as part of my artistic practice.  In addition to my studies, I have always been [...]]]></description>
			<content:encoded><![CDATA[<p>Hello.  My name is Jason, and I&#8217;m a serial tinkerer.   My undergraduate degree is in interdisciplinary humanities.  I have always been interested in research based artwork, which is why I studied modernist and postmodern literature, logic, and evolutionary theory as part of my artistic practice.  In addition to my studies, I have always been interested in 3D modeling and compositing.  When I started college for the first time in &#8216;97, the technology in my department was not ready for me.  Now that technology has caught up to my ambitions, I am ready to stop tinkering and take my work to a professional level.</p>
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		<title>Realflow Test</title>
		<link>http://jasonmconrad.com/blog/?p=44</link>
		<comments>http://jasonmconrad.com/blog/?p=44#comments</comments>
		<pubDate>Mon, 23 Aug 2010 21:50:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=44</guid>
		<description><![CDATA[
]]></description>
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		<title>Mr Chips</title>
		<link>http://jasonmconrad.com/blog/?p=36</link>
		<comments>http://jasonmconrad.com/blog/?p=36#comments</comments>
		<pubDate>Thu, 13 May 2010 03:37:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=36</guid>
		<description><![CDATA[
I originally started this project for the Greyscale Gorilla &#8220;Milk and Cookies&#8221; 5 second challenge. I decided to make it longer and do a short character animation. I learned a lot from this project: The criss-cross pattern on the glass was an interesting modeling exercise. The background and table use baked global illumination to speed [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/11697553?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"></iframe></p>
<p>I originally started this project for the Greyscale Gorilla &#8220;Milk and Cookies&#8221; 5 second challenge. I decided to make it longer and do a short character animation. I learned a lot from this project: The criss-cross pattern on the glass was an interesting modeling exercise. The background and table use baked global illumination to speed up render times. I learned to manage my timeline workflow a little better. I even got to use a little mograph and Soundtrack Pro. All-in-all, a very entertaining exercise!</p>
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		<title>Bullet Blur</title>
		<link>http://jasonmconrad.com/blog/?p=40</link>
		<comments>http://jasonmconrad.com/blog/?p=40#comments</comments>
		<pubDate>Tue, 20 Apr 2010 03:33:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=40</guid>
		<description><![CDATA[
This is a new concept I&#8217;ve developed. While the *effect* is nothing new, I believe this implementation within C4D is. The motion of the camera, the motion blur, and the flow of time (here, zero) are all independent. I&#8217;ve kept the scene very simple because it takes a long time to render.  The use of [...]]]></description>
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<p>This is a new concept I&#8217;ve developed. While the *effect* is nothing new, I believe this implementation within C4D is. The motion of the camera, the motion blur, and the flow of time (here, zero) are all independent. I&#8217;ve kept the scene very simple because it takes a long time to render.  The use of MoDynamics poses an additional challenge because it uses the <a title="BulletPhysics.org" href="http://bulletphysics.org/wordpress/">Bullet Physics Library</a>, which currently doesn&#8217;t calculate sub-frames in C4D.  I would like to compare this result with a vector motion blur based approach, as I&#8217;m sure that would render much faster, but I don&#8217;t currently own <a title="ReelSmart Motion Blur" href="http://www.revisionfx.com/products/rsmb/">RSMB</a>.  However, I&#8217;m sure my method is valuable because it is absolutely accurate, whereas motion vectors may not work with transparency, reflection, animated textures/lights, particles, sketch&amp;toon, etc.</p>
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		<title>Disco Tiles</title>
		<link>http://jasonmconrad.com/blog/?p=30</link>
		<comments>http://jasonmconrad.com/blog/?p=30#comments</comments>
		<pubDate>Sat, 17 Apr 2010 11:37:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=30</guid>
		<description><![CDATA[
I&#8217;m experimenting with an alternative to the sound effector for the rhythmic timing of lights.  I want more of a 808 kind of thing.
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<p>I&#8217;m experimenting with an alternative to the sound effector for the rhythmic timing of lights.  I want more of a 808 kind of thing.</p>
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		<title>Spline Dynamics</title>
		<link>http://jasonmconrad.com/blog/?p=34</link>
		<comments>http://jasonmconrad.com/blog/?p=34#comments</comments>
		<pubDate>Sat, 13 Mar 2010 10:12:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=34</guid>
		<description><![CDATA[
Just playing around with spline dynamics and deformers.
]]></description>
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<p>Just playing around with spline dynamics and deformers.</p>
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		<title>Self Portrait</title>
		<link>http://jasonmconrad.com/blog/?p=25</link>
		<comments>http://jasonmconrad.com/blog/?p=25#comments</comments>
		<pubDate>Mon, 01 Mar 2010 03:30:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=25</guid>
		<description><![CDATA[
I animated this video using Photoshop.  Everything is hand-drawn.  Through the first part of the video, I gave myself one minute to draw each of the frames.  Once my hands become visible, I gave myself enough extra time to increase the level of detail while keeping the look consistent.
]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/9817662?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"></iframe></p>
<p>I animated this video using Photoshop.  Everything is hand-drawn.  Through the first part of the video, I gave myself one minute to draw each of the frames.  Once my hands become visible, I gave myself enough extra time to increase the level of detail while keeping the look consistent.</p>
]]></content:encoded>
			<wfw:commentRss>http://jasonmconrad.com/blog/?feed=rss2&amp;p=25</wfw:commentRss>
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		<title>Boom</title>
		<link>http://jasonmconrad.com/blog/?p=42</link>
		<comments>http://jasonmconrad.com/blog/?p=42#comments</comments>
		<pubDate>Sat, 30 Jan 2010 20:12:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=42</guid>
		<description><![CDATA[
]]></description>
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		<title>iChat Look Test</title>
		<link>http://jasonmconrad.com/blog/?p=33</link>
		<comments>http://jasonmconrad.com/blog/?p=33#comments</comments>
		<pubDate>Tue, 19 May 2009 07:42:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=33</guid>
		<description><![CDATA[
So my good friend William Howell edits all of these lectures for IHMC in Pensacola.  He went out of town for a week and I got a chance to &#8220;ghost&#8221; edit.  Using his previous lecture as a guide, I edited this one.  I thought that I could devise a more efficient, less time-consuming method to achieve [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/11646490?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"></iframe></p>
<p>So my good friend William Howell edits all of these lectures for IHMC in Pensacola.  He went out of town for a week and I got a chance to &#8220;ghost&#8221; edit.  Using his previous lecture as a guide, I edited <a title="Alan Leshner" href="http://www.youtube.com/watch?v=Td8kw4lPJZ8">this</a> one.  I thought that I could devise a more efficient, less time-consuming method to achieve the iChat look that Bill uses throughout his videos.  This is the result of those tests.  This setup allows for drag-and-drop replacement of the video and intuitive manipulation of each element.  Unfortunately, it&#8217;s a little processor intensive.</p>
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		<title>Moon Rover</title>
		<link>http://jasonmconrad.com/blog/?p=31</link>
		<comments>http://jasonmconrad.com/blog/?p=31#comments</comments>
		<pubDate>Wed, 13 May 2009 21:00:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://jasonmconrad.com/blog/?p=31</guid>
		<description><![CDATA[
This is part of a series of short animations I did for a proposal IHMC was giving to NASA.  We were pitching virtual cameras for the new rover.  Since lunar geography doesn&#8217;t change very quickly, you can use satellite imagery and topography in to make sure you&#8217;re not driving over any cliffs&#8230; at least that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/11646471?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0"></iframe></p>
<p>This is part of a series of short animations I did for a proposal IHMC was giving to NASA.  We were pitching virtual cameras for the new rover.  Since lunar geography doesn&#8217;t change very quickly, you can use satellite imagery and topography in to make sure you&#8217;re not driving over any cliffs&#8230; at least that&#8217;s the theory.  The rover&#8217;s driver would be able to fly a virtual camera to improve his situational awareness.</p>
<p>I can&#8217;t take credit for this particular rover model, although I do have one of my own, but the moon and animation are all me.</p>
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